This is a new game. We have Who am I, What Is It, and Where Is It games, so I wanted to see how a Why Is It works.
This game is very similar to the above mentioned games. The person whose turn it is has to post 3 clues regarding definite consequences (nothing iffy) that happened because of a certain event. Then those who try to solve it can ask the questions regarding the people, items, and other elements in the clues to identify what the clues are. Once the 3 clues are known, participants can then guess as to why the consequences in the 3 clues happened.
I'm hoping this is a good game with enough content that can keep it going for a while.
I'll start off:
-Guests attacked a main.
-The main who was attacked had to use something that was created as a result of the actions committed by another main.
-A 3rd main was blackmailed later on thanks to the actions of the guest.
Why is it?
This game is very similar to the above mentioned games. The person whose turn it is has to post 3 clues regarding definite consequences (nothing iffy) that happened because of a certain event. Then those who try to solve it can ask the questions regarding the people, items, and other elements in the clues to identify what the clues are. Once the 3 clues are known, participants can then guess as to why the consequences in the 3 clues happened.
I'm hoping this is a good game with enough content that can keep it going for a while.
I'll start off:
-Guests attacked a main.
-The main who was attacked had to use something that was created as a result of the actions committed by another main.
-A 3rd main was blackmailed later on thanks to the actions of the guest.
Why is it?
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