Superman Returns was released on PS3/360 & the original Xbox. Everything was exactly the same interms of powers, effects, physics & visuals. Only difference was the 3 exclusive islands.
Shadow of Apokolips & Man of steel were both last gen games. Xbox is said to have similar capabilities as the PS2 & Gamecube.
Xbox handled Superman returns. Xbox also produced the man of steel which paled in comparision. So once again I believe you put to much weight behind console power & not enough behind proper development.
I dont think Side missions is nitpicking. They add replay value & depth, you cant say the same about keeping pedestrians frozen longer or flying through buildings. I mean seriously its non comparable which means more to a Superman game. Mainly what everyone complained about was the lack of mission variety not freezing people or destruction.
I read you pretty clear, as i stated many times. You want to feel the power, i get that I just dont understand it. Nor do I believe it would benefit the a game in anyway.
A great story with horrid gameplay is a game not worth playing. Great gameplay with no story is a game thats playable. Look at Halo or classics like Super Mario, Nothing compelling about the Generic stories. Its all about how well the gameplay is.
Isnt Batman Arkahm city open world? Anyway Superman could made either way imo. However I prefer sandbox games like Spiderman where you have freeroam. That opens up side missions.
Shadow of Apokolips & Man of steel were both last gen games. Xbox is said to have similar capabilities as the PS2 & Gamecube.
Xbox handled Superman returns. Xbox also produced the man of steel which paled in comparision. So once again I believe you put to much weight behind console power & not enough behind proper development.
I dont think Side missions is nitpicking. They add replay value & depth, you cant say the same about keeping pedestrians frozen longer or flying through buildings. I mean seriously its non comparable which means more to a Superman game. Mainly what everyone complained about was the lack of mission variety not freezing people or destruction.
I read you pretty clear, as i stated many times. You want to feel the power, i get that I just dont understand it. Nor do I believe it would benefit the a game in anyway.
A great story with horrid gameplay is a game not worth playing. Great gameplay with no story is a game thats playable. Look at Halo or classics like Super Mario, Nothing compelling about the Generic stories. Its all about how well the gameplay is.
Isnt Batman Arkahm city open world? Anyway Superman could made either way imo. However I prefer sandbox games like Spiderman where you have freeroam. That opens up side missions.
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