Okay.
1) Batman is weaker than Spider-Man - of course their games are different.
2) I wasn't saying that what worked for Spider-Man would work for Superman. I was trying to convey how there was a distinction between Spidey's side missions and his main missions that went beyond just adding cutscenes and important characters.
I've been thinking of Spidey's side missions this whole time. I won't deny that it was fun to just swing around New York and stop the random crime or save the random citizen; but I thought the main missions could've used a little more work. I thought the funhouse mission was an example of some creative level design and would have liked to have seen that done more consistently.
I'm not sure, but if you think I'm saying that there should not be variety in a Superman game, that's not what I'm saying. I'm saying that all those side missions are something for you to do when you're not playing the story. The story should be compelling. It may not matter much to you, but it matters to me.
Again, I was just offering the first thing that came to my mind. Never intended it to be considered an entire mission.
Again, I'd leave that up to the level designers. The objective would basically be just to get back to your own dimension.
I agree; that's why I said the red sun thing was just a possibility. And honestly, if it were just for one level I wouldn't mind.
1) Batman is weaker than Spider-Man - of course their games are different.
2) I wasn't saying that what worked for Spider-Man would work for Superman. I was trying to convey how there was a distinction between Spidey's side missions and his main missions that went beyond just adding cutscenes and important characters.
I've been thinking of Spidey's side missions this whole time. I won't deny that it was fun to just swing around New York and stop the random crime or save the random citizen; but I thought the main missions could've used a little more work. I thought the funhouse mission was an example of some creative level design and would have liked to have seen that done more consistently.
I'm not sure, but if you think I'm saying that there should not be variety in a Superman game, that's not what I'm saying. I'm saying that all those side missions are something for you to do when you're not playing the story. The story should be compelling. It may not matter much to you, but it matters to me.
Again, I was just offering the first thing that came to my mind. Never intended it to be considered an entire mission.
Again, I'd leave that up to the level designers. The objective would basically be just to get back to your own dimension.
I agree; that's why I said the red sun thing was just a possibility. And honestly, if it were just for one level I wouldn't mind.
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